{"id":144,"date":"2007-04-11T20:32:33","date_gmt":"2007-04-12T00:32:33","guid":{"rendered":"http:\/\/www.webxprs.com\/blog\/?p=104"},"modified":"2015-12-08T10:37:10","modified_gmt":"2015-12-08T13:37:10","slug":"painajainen-un-toque-de-originalidad","status":"publish","type":"post","link":"https:\/\/www.webxprs.com\/blogpunisher\/painajainen-un-toque-de-originalidad\/","title":{"rendered":"Painajainen, un toque de originalidad"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"https:\/\/i0.wp.com\/lnx.webxprs.com\/blog\/wp-content\/uploads\/2007\/04\/painajainen4.png\"><img data-recalc-dims=\"1\" decoding=\"async\" data-attachment-id=\"4514\" data-permalink=\"https:\/\/www.webxprs.com\/blogpunisher\/painajainen4\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/04\/painajainen4.png?fit=640%2C480&amp;ssl=1\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-title=\"painajainen4\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/04\/painajainen4.png?fit=640%2C480&amp;ssl=1\" class=\"aligncenter size-large wp-image-4514\" title=\"painajainen4\" src=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2012\/12\/7e74ace97d59bc83994c3c2a010db14c.png?resize=474%2C356\" alt=\"\" width=\"474\" height=\"356\" \/><\/a><br \/>\nUno de cuando en cuando se lleva sorpresas,\u00a0 y \u00faltimamente, me estoy llevando muchas con los juegos programados con las \u00faltimas versiones del Gamemaker, que lejos de los fallos de los que estaban programados con las primeras versiones (cantaban a la legua), se est\u00e1n revelando como peque\u00f1as maravillas (por supuesto, empre que el programador sea h\u00e1bil),\u00a0 y algunas de ellas muy originales.<\/p>\n<p style=\"text-align: justify;\"><!--more--><br \/>\n<a href=\"https:\/\/i0.wp.com\/lnx.webxprs.com\/blog\/wp-content\/uploads\/2007\/04\/painajainen2.png\"><img data-recalc-dims=\"1\" decoding=\"async\" data-attachment-id=\"4512\" data-permalink=\"https:\/\/www.webxprs.com\/blogpunisher\/painajainen2\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/04\/painajainen2.png?fit=640%2C480&amp;ssl=1\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-title=\"painajainen2\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/04\/painajainen2.png?fit=640%2C480&amp;ssl=1\" class=\"aligncenter size-large wp-image-4512\" title=\"painajainen2\" src=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2012\/12\/bb92713d2a518695a39d9cf1746e2540.png?resize=474%2C356\" alt=\"\" width=\"474\" height=\"356\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">El juego de hoy, con un nombre dif\u00edcil de recordar, que significa pesadilla en Finland\u00e9s, tiene por protagonista a un chico, que se ha metido en su propio sue\u00f1o y para salir, tiene que ir recogiendo mariposas, que le ir\u00e1n otorgando nuevos poderes, con los que podremos avanzar en el mapeado.<br \/>\n<a href=\"https:\/\/i0.wp.com\/lnx.webxprs.com\/blog\/wp-content\/uploads\/2007\/04\/painajainen6.png\"><img data-recalc-dims=\"1\" decoding=\"async\" data-attachment-id=\"4513\" data-permalink=\"https:\/\/www.webxprs.com\/blogpunisher\/painajainen6\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/04\/painajainen6.png?fit=640%2C480&amp;ssl=1\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-title=\"painajainen6\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/04\/painajainen6.png?fit=640%2C480&amp;ssl=1\" class=\"aligncenter size-large wp-image-4513\" title=\"painajainen6\" src=\"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2012\/12\/481eb794b266ec59eb64bd065e9cf197.png?resize=474%2C356\" alt=\"\" width=\"474\" height=\"356\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">Los gr\u00e1ficos, son simples, pero brillantes, bien animados, con numerosos efectos de luz, el juego, se controla a las mil maravillas, y te engancha cosa mala, porque en su simpleza radica la gracia de este plataformas.<\/p>\n<h5 style=\"text-align: center;\"><a href=\"http:\/\/sandbox.yoyogames.com\/games\/25802-painajainen\/download\">Painajainen<\/a><\/h5>\n","protected":false},"excerpt":{"rendered":"<p>Uno de cuando en cuando se lleva sorpresas,\u00a0 y \u00faltimamente, me estoy llevando muchas con los juegos programados con las \u00faltimas versiones del Gamemaker, que lejos de los fallos de los que estaban programados con las primeras versiones (cantaban a la legua), se est\u00e1n revelando como peque\u00f1as maravillas (por supuesto, empre que el programador sea &hellip; <a href=\"https:\/\/www.webxprs.com\/blogpunisher\/painajainen-un-toque-de-originalidad\/\" class=\"more-link\">Seguir leyendo <span class=\"screen-reader-text\">Painajainen, un toque de originalidad<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":4514,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[14],"tags":[228,232],"series":[],"class_list":["post-144","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-freeware","tag-freeware","tag-juegos"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p3YzXt-2k","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":73,"url":"https:\/\/www.webxprs.com\/blogpunisher\/dynamite-mas-alla-de-bomberman\/","url_meta":{"origin":144,"position":0},"title":"Dynamite\u2026 m\u00e1s all\u00e1 de \u201cBomberman\u201d","author":"The Punisher","date":"1 julio, 2006","format":false,"excerpt":"No hay sensaci\u00f3n m\u00e1s agradable que encontrarse con un juego original de cuando en cuando, y que a\u00fan basado en conceptos conocidos, le da una vuelta de tuerca m\u00e1s a alg\u00fan g\u00e9nero. Este es el caso de Dynamite, un \"Bomberman\" con grandes dosis de estrategia, y un poco de \"Metal\u2026","rel":"","context":"En \u00abJuegos Gratis\u00bb","block_context":{"text":"Juegos Gratis","link":"https:\/\/www.webxprs.com\/blogpunisher\/category\/freeware\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2011\/06\/shot-v11-thumb.jpg?fit=320%2C240&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":401,"url":"https:\/\/www.webxprs.com\/blogpunisher\/balloon-fight\/","url_meta":{"origin":144,"position":1},"title":"Balloon Fight","author":"The Punisher","date":"23 marzo, 2007","format":false,"excerpt":"El Original Usando el Hardware de NES, la primera versi\u00f3n de Balloon Fight VS, para recreativa de Nintendo, era una especie de Joust, pero con globos en vez de avestruces. Para que nos entendamos, ten\u00edamos que derribar a los contrarios chocando contra ellos en la parte alta, es decir, petando\u2026","rel":"","context":"En \u00abRemakes Perdidos\u00bb","block_context":{"text":"Remakes Perdidos","link":"https:\/\/www.webxprs.com\/blogpunisher\/category\/remakes-perdidos\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/03\/Balloon-Fight-199x-Watara.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":421,"url":"https:\/\/www.webxprs.com\/blogpunisher\/nemesis\/","url_meta":{"origin":144,"position":2},"title":"Nemesis","author":"The Punisher","date":"23 marzo, 2007","format":false,"excerpt":"El Original Cuando parec\u00eda que todo estaba inventado en el g\u00e9nero de los Shoot 'em Up, Konami, especialista en dar la \u00faltima vuelta de tuerca a los g\u00e9neros conocidos, lanz\u00f3 Gradius (Nemesis fuera de Jap\u00f3n), un dificil\u00edsimo arcade, programado con la dificultad justa para dejar secos nuestros bolsillos. Lo innovador\u2026","rel":"","context":"En \u00abRemakes Perdidos\u00bb","block_context":{"text":"Remakes Perdidos","link":"https:\/\/www.webxprs.com\/blogpunisher\/category\/remakes-perdidos\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/03\/nemesisarcade.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":403,"url":"https:\/\/www.webxprs.com\/blogpunisher\/bank-panic\/","url_meta":{"origin":144,"position":3},"title":"Bank Panic","author":"The Punisher","date":"23 marzo, 2007","format":false,"excerpt":"El Original Ideada por Sega en 1983, esta original y divertida recreativa, ten\u00eda un control un tanto peculiar, ya que su desarrollo tambi\u00e9n era un tanto peculiar. En Bank Panic, control\u00e1bamos un punto de mira, y ten\u00edamos que impedir que los ladrones entraran en nuestro banco, al mismo tiempo que\u2026","rel":"","context":"En \u00abRemakes Perdidos\u00bb","block_context":{"text":"Remakes Perdidos","link":"https:\/\/www.webxprs.com\/blogpunisher\/category\/remakes-perdidos\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/03\/Bank-Panicmaster.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":124,"url":"https:\/\/www.webxprs.com\/blogpunisher\/las-joyas-perdidas-megadrive\/","url_meta":{"origin":144,"position":4},"title":"Las Joyas Perdidas 1: Sega Mega Drive","author":"The Punisher","date":"15 marzo, 2007","format":false,"excerpt":"Antes de esta \u00e9poca en la que vivimos, en la que los \"tab\u00faes\" de las mascotas y personajes de cada marca casi no existen (salvo para Nintendo, claro), hubo un tiempo en que que ver un juego de Sonic en Nintendo, o ver uno de Mario en Sega, era poco\u2026","rel":"","context":"En \u00abArqueolog\u00eda del Videojuego\u00bb","block_context":{"text":"Arqueolog\u00eda del Videojuego","link":"https:\/\/www.webxprs.com\/blogpunisher\/category\/retrogaming\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2008\/09\/joyasmd.gif?fit=465%2C239&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":398,"url":"https:\/\/www.webxprs.com\/blogpunisher\/amidar\/","url_meta":{"origin":144,"position":5},"title":"Amidar","author":"The Punisher","date":"23 marzo, 2007","format":false,"excerpt":"El Original Concebido siguiendo las l\u00edneas maestras de Pacman, Amidar, programado por Konami, y publicado por Stern, tomaba las premisas del t\u00edpico \"comecocos\", pero invirtiendo la f\u00f3rmula, ya que en vez de coger cosas, m\u00e1s bien tenemos de dejarlas, en concreto, debemos \"pintar\" el decorado, para poder avanzar, siguiendo unas\u2026","rel":"","context":"En \u00abRemakes Perdidos\u00bb","block_context":{"text":"Remakes Perdidos","link":"https:\/\/www.webxprs.com\/blogpunisher\/category\/remakes-perdidos\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/03\/amidaconsola.gif?resize=350%2C200","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/www.webxprs.com\/blogpunisher\/wp-content\/uploads\/2007\/04\/painajainen4.png?fit=640%2C480&ssl=1","_links":{"self":[{"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/posts\/144","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/comments?post=144"}],"version-history":[{"count":0,"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/posts\/144\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/media\/4514"}],"wp:attachment":[{"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/media?parent=144"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/categories?post=144"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/tags?post=144"},{"taxonomy":"series","embeddable":true,"href":"https:\/\/www.webxprs.com\/blogpunisher\/wp-json\/wp\/v2\/series?post=144"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}